Collect 1 Million Items

collect 1 million items items list

Collect 1 Million Items Catalog: Rarities & Index Rewards

Items spawn with progressive rarity tiers: Common, Rare, Epic, Legendary, Godly, Exclusive, and Secret. Items also roll special mutations (Golden, Dark Matter, Prismatic, Frozen) that multiply Cash void value. Registering newly discovered high-tier items in your collection index awards one-time Gem rewards, fueling your ability rolls.

Last tested:

Item Rarity Hierarchy (Common to Secret)

Items range from Common to Secret tier. Rarity dictates void Cash multipliers and one-time index Gem unlocks that fund ability gacha.

Special Item Mutations & Value Multipliers

Mutations (Golden, Dark Matter, Prismatic, Frozen) provide visual particle effects and multiply base Cash value up to 10x upon entering The Void.

The Index Reward Gem Economy

The Collection Index is the primary non-Robux source of Gems: discovering high-tier items awards between 5 and 50 Gems per entry.

Auras and trails: the Robux ladder, and the Gem question

The game's own store sells four aura and trail items, and those four are the only aura or trail prices the game itself publishes — read from the pass list on 2026-09-30, in Robux: Void Aura 799, Crimson Trail 160, Dark Wings Aura 80, Galaxy Trail 55. All four are Robux purchases; none of them spends Cash or Gems. Void Aura is the most expensive item in the store's whole list of thirteen. Only one of the four prints an effect line. Crimson Trail reads “Boost Income by +5000%”; Void Aura, Dark Wings Aura and Galaxy Trail print a name and a price with no effect text, so what each of them changes is not stated on any surface the game itself publishes. That published effect is also why a trail is not automatically decoration here: the one trail whose card states an effect states an income multiplier. The prices move. Between 2026-09-28 and 2026-09-30 the same list put Void Aura at 999 and then 799, and Dark Wings Aura at 160 and then 80; a read on 2026-09-30 found both unchanged again. Treat every figure here as the date it was read, and read the store card before buying. What no game-published surface states: how many auras and trails exist beyond these four, how any of them is obtained without Robux, what the three silent ones actually do, and whether an aura survives a Rebirth. Gems are real currency in this game — the Collection Index pays them as one-time rewards for registering a new rarity, and Ability rolls spend them — but no Gem price for an aura or a trail appears on the store or on any other surface the game itself publishes, so no Gem ladder can be quoted here. Community coverage describes trails as bought with Gems; that is a description, not a price, and it is not confirmation.

Methodology

Entries are ordered highest to lowest by Void Cash Multiplier; ties use name order.

Item tiers ranked strictly by Cash void multiplier upon falling off platform boundaries into The Void.

  • Secret Item

    Void Cash Multiplier
    1000 x
    Index Gem Reward
    50 Gems
  • Godly Item

    Void Cash Multiplier
    250 x
    Index Gem Reward
    30 Gems
  • Legendary Item

    Void Cash Multiplier
    50 x
    Index Gem Reward
    15 Gems
  • Epic Item

    Void Cash Multiplier
    10 x
    Index Gem Reward
    5 Gems
  • Rare Item

    Void Cash Multiplier
    2.5 x
    Index Gem Reward
    1 Gem
  • Common Item

    Void Cash Multiplier
    1 x
    Index Gem Reward
    None

Best choices by situation

Maximum Cash Payout: Secret Item

Less than 0.01% base spawn rate.

Exception: Requires stacked Rebirth Luck multipliers and Prospector ability to find.

Sustainable Midgame Value Farming: Epic Item

10x multiplier is solid but requires steady platform clearing.

Exception: Mutated variants (e.g. Prismatic Epic) can match base Legendary payouts.

Early-Game Index Gem Influx: Rare Item

Awards only 1 Gem, but spawns frequently enough to complete early index tiers.

Exception: Common items provide zero Gems upon registration.

Questions

Item questions

How do item mutations work?

Spawned items have a small chance to roll mutations such as Golden, Dark Matter, Prismatic, or Frozen, multiplying void Cash payouts.

How do rare items generate Gems?

Discovering new high-rarity items registers them in your collection index, awarding one-time lump-sum Gem rewards.

Can you buy auras or trails with Gems in Collect 1 Million Items?

No Gem price for an aura or a trail appears on the store or on any other surface the game itself publishes. The four aura and trail items the store lists — Void Aura 799, Crimson Trail 160, Dark Wings Aura 80 and Galaxy Trail 55 as read on 2026-09-30 — are all bought with Robux. Gems come from the Collection Index as one-time rewards for registering a new rarity, and Ability rolls spend them.

How much does Void Aura cost in Collect 1 Million Items?

799 Robux, read from the game's own pass list on 2026-09-30, which makes it the most expensive of the thirteen items the store lists. The same list put it at 999 on 2026-09-28, so treat the figure as a snapshot and check the store card before buying.